I had the opportunity to work on WWE 2K23 on the MyRise team creating levels for cutscenes and player dialogues.
I was contracted for a brief time to support the team as a senior environment artist by creating environments to final or to a state where a fellow artist can take over the level. My work consisted of me working with my art lead, the art director and narrative to make the levels appropriate for the cutscenes.
I was responsible for
- Prototyping
- Modelling
- Texturing (when needed)
- Set Dressing
- Outsourcing
The scene was then given to Parth Naik at Visual Concepts.